In September, we finally lowered bootstrap time (client start up time) down to 15.5 seconds for 90% of our players and announced work on Champ Select would finally begin. Way back when we started this blog series in March, we mentioned two major goals: Improving client bootstrap time and Champ Select responsiveness, in that order. We've also taken on End Of Game as a new priority. TL DR: Now that improving client start up times and improving our architecture is complete, we're finally jumping into Champ Select.
(See the first, the second, the third, and the fourth. Today's update is the fifth blog in the series. Earlier this year, we made a commitment to share bi-monthly updates on the behind-the-scenes work we're doing to improve the performance and reliability of the League of Legends client.