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League of legends update stuck at 0
League of legends update stuck at 0










league of legends update stuck at 0

In September, we finally lowered bootstrap time (client start up time) down to 15.5 seconds for 90% of our players and announced work on Champ Select would finally begin. Way back when we started this blog series in March, we mentioned two major goals: Improving client bootstrap time and Champ Select responsiveness, in that order. We've also taken on End Of Game as a new priority. TL DR: Now that improving client start up times and improving our architecture is complete, we're finally jumping into Champ Select.

league of legends update stuck at 0

(See the first, the second, the third, and the fourth. Today's update is the fifth blog in the series. Earlier this year, we made a commitment to share bi-monthly updates on the behind-the-scenes work we're doing to improve the performance and reliability of the League of Legends client.












League of legends update stuck at 0